General Options: --help -h: print usage --fg-root=path: specify the root path for all the data filesled ... --disable-game-mode: disable full-screen game mode --enable-game-mode: enable full-screen game mode --disable-splash-screen: disable splash screen --enable-splash-screen: enable splash screen --disable-intro-music: disable introduction music --enable-intro-music: enable introduction music --disable-mouse-pointer: disable extra mouse pointer --enable-mouse-pointer: enable extra mouse pointer (i.e. for full screen voodoo/voodoo-II based cards.) --disable-pause: start out in an active state --enable-pause: start out in a paused state --control=mode: primary control mode (joystick, keyboard, mouse) Features: --disable-hud: disable heads up display --enable-hud: enable heads up display --disable-panel: disable instrument panel --enable-panel: enable instrumetn panel --disable-sound: disable sound effects --enable-sound: enable sound effects Aircraft model directory --aircraft-dir=path is relative to the path of the executable Flight Model: --fdm=abcd: one of slew, jsb, larcsim, or external --model-hz=n: run the FDM this rate (iterations per second) --speed=n: run the FDM this much faster than real time Initial Position and Orientation: --airport-id=ABCD: specify starting postion by airport id --lon=degrees: starting longitude in degrees (west = -) --lat=degrees: starting latitude in degrees (south = -) --altitude=feet: starting altitude in feet (unless --units-meters specified --heading=degrees: heading (yaw) angle in degress (Psi) --roll=degrees: roll angle in degrees (Phi) --pitch=degrees: pitch angle in degrees (Theta) --uBody=feet per second: velocity along the body X axis --vBody=feet per second: velocity along the body Y axis --wBody=feet per second: velocity along the body Z axis (unless --units-meters specified Rendering Options: --fog-disable: disable fog/haze --fog-fastest: enable fastest fog/haze --fog-nicest: enable nicest fog/haze --enable-clouds: enable demo cloud layer --disable-clouds: disable demo cloud layer --clouds-asl=xxx: specify altitude of cloud layer above sea level --fov=xx.x: specify initial field of view angle in degrees --disable-fullscreen: disable fullscreen mode --enable-fullscreen: enable fullscreen mode --shading-flat: enable flat shading --shading-smooth: enable smooth shading --disable-skyblend: disable sky blending --enable-skyblend: enable sky blending --disable-textures: disable textures --enable-textures: enable textures --disable-wireframe: disable wireframe drawing mode --enable-wireframe: enable wireframe drawing mode --geometry=WWWxHHH: window geometry: 640x480, 800x600, etc. Scenery Options: --tile-radius=n: specify tile radius, must be 1 - 4 Hud Options: --units-feet: Hud displays units in feet --units-meters: Hud displays units in meters --hud-tris: Hud displays number of triangles rendered --hud-culled: Hud displays percentage of triangles culled Time Options: --time-offset=[+-]hh:mm:ss: add this time offset --time-match-real: Synchronize real-world and FlightGear time. Can be used in combination with --time-offset. --time-match-local:Synchronize local real-world and FlightGear time --start-date-sys=yyyy:mm:dd:hh:mm:ss: specify a starting date/time. Uses your system time --start-date-gmt=yyyy:mm:dd:hh:mm:ss: specify a starting date/time. Uses Greenwich Mean Time --start-date-lat=yyyy:mm:dd:hh:mm:ss: specify a starting date/time. Uses Local Aircraft Time Network Options: --net-hud: Hud displays network info --net-id=name: specify your own callsign