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java.lang.Objectggz.client.core.ModuleEnvironment
public class ModuleEnvironment
The environment a game frontend expects. Core clients should offer those game modules which fit their own environment.
| Field Summary | |
|---|---|
static ModuleEnvironment |
GGZ_ENVIRONMENT_CONSOLE
Text console |
static ModuleEnvironment |
GGZ_ENVIRONMENT_FRAMEBUFFER
VESA or framebuffer |
static ModuleEnvironment |
GGZ_ENVIRONMENT_PASSIVE
No GUI, no interaction with user |
static ModuleEnvironment |
GGZ_ENVIRONMENT_XFULLSCREEN
X11 fullscreen mode |
static ModuleEnvironment |
GGZ_ENVIRONMENT_XWINDOW
X11 windowed mode (default) |
| Method Summary |
|---|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final ModuleEnvironment GGZ_ENVIRONMENT_PASSIVE
public static final ModuleEnvironment GGZ_ENVIRONMENT_CONSOLE
public static final ModuleEnvironment GGZ_ENVIRONMENT_FRAMEBUFFER
public static final ModuleEnvironment GGZ_ENVIRONMENT_XWINDOW
public static final ModuleEnvironment GGZ_ENVIRONMENT_XFULLSCREEN
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