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| Interface Summary | |
|---|---|
| GameEventListener | |
| RoomListener | |
| ServerListener | A GGZServerEvent is an event triggered by a communication from the server. |
| Class Summary | |
|---|---|
| ChatEventData | |
| ErrorEventData | |
| Game | |
| GameEvent | A GGZGameEvent is an event associated with the game, that is triggered by a communication from the server or from the game. |
| GameType | |
| LoginType | This controls the type of login a user chooses. |
| Module | |
| ModuleEnvironment | The environment a game frontend expects. |
| MotdEventData | |
| Net | |
| Net.GameData | |
| Net.PlayerInfoData | |
| Net.TableData | |
| Player | |
| ReseatType | |
| Room | |
| RoomChangeEventData | |
| RoomEvent | A GGZRoomEvent is an event associated with the room, that is triggered by a communication from the server. |
| Server | |
| ServerAdapter | |
| ServerEvent | A GGZServerEvent is an event triggered by a communication from the server. |
| StateID | |
| Table | |
| TableLeaveEventData | |
| TableSeat | |
| TransID | |
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