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java.lang.Objectggz.common.TableState
public class TableState
Table state values. GGZ tables take one of the following states. They are used by the GGZ client and GGZ server. This is *not* necessarily the same as the game state kept by libggzdmod
| Field Summary | |
|---|---|
static TableState |
GGZ_TABLE_CREATED
Initial created state for the table. |
static TableState |
GGZ_TABLE_DONE
The game session is finished and the table will soon exit. |
static TableState |
GGZ_TABLE_ERROR
There is some error with the table. |
static TableState |
GGZ_TABLE_PLAYING
Playing a game. |
static TableState |
GGZ_TABLE_WAITING
Waiting for enough players to join before playing. |
| Method Summary | |
|---|---|
static TableState |
valueOf(int i)
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| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final TableState GGZ_TABLE_ERROR
public static final TableState GGZ_TABLE_CREATED
public static final TableState GGZ_TABLE_WAITING
public static final TableState GGZ_TABLE_PLAYING
public static final TableState GGZ_TABLE_DONE
| Method Detail |
|---|
public static TableState valueOf(int i)
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