#include "IWORKTableInfoElement.h"#include <memory>#include "libetonyek_xml.h"#include "IWORKCollector.h"#include "IWORKDictionary.h"#include "IWORKFormulaElement.h"#include "IWORKGeometryElement.h"#include "IWORKMutableArrayElement.h"#include "IWORKNumberElement.h"#include "IWORKPushCollector.h"#include "IWORKRefContext.h"#include "IWORKStringElement.h"#include "IWORKStyleContainer.h"#include "IWORKTable.h"#include "IWORKText.h"#include "IWORKTextStorageElement.h"#include "IWORKToken.h"#include "IWORKWrapElement.h"#include "IWORKXMLParserState.h"#include "IWORKXMLContextBase.h"Namespaces | |
| libetonyek | |
| std::deque<IWORKTableCell> m_columnsCell |
| std::deque<IWORKTableVector> m_columnsVector |
| std::unordered_map<ID_t, std::deque<IWORKTableVector> > m_dict |
| bool m_hasHeaderColumn |
| bool m_hasHeaderRow |
| boost::optional<ID_t> m_id |
| boost::optional<ID_t> m_maxXBorderRef |
| boost::optional<ID_t> m_maxYBorderRef |
| boost::optional<ID_t> m_minXBorderRef |
| boost::optional<ID_t> m_minYBorderRef |
| std::deque<IWORKTableCell> m_rowsCell |
| std::deque<IWORKTableVector> m_rowsVector |
| boost::optional<ID_t> m_styleRef |
| boost::optional<std::string> m_tableId |
| boost::optional<IWORKTableVector>& m_value |