| __init__(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addArc(self, radius, axis, angle=math.pi *2, center=Vector(0, 0) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addColors(self, colors) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addConvexPolygon | UM.Mesh.MeshBuilder.MeshBuilder | |
| addConvexPolygonExtrusion | UM.Mesh.MeshBuilder.MeshBuilder | |
| addCube(self, width, height, depth, center=Vector(0, 0) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addDonut(self, inner_radius, outer_radius, width, center=Vector(0, 0) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addFace | UM.Mesh.MeshBuilder.MeshBuilder | |
| addFaceByPoints(self, x0, y0, z0, x1, y1, z1, x2, y2, z2) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addFacesWithColor(self, vertices, indices, colors) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addFaceWithNormals(self, x0, y0, z0, nx0, ny0, nz0, x1, y1, z1, nx1, ny1, nz1, x2, y2, z2, nx2, ny2, nz2) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addIndices(self, indices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addLine | UM.Mesh.MeshBuilder.MeshBuilder | |
| addPyramid(self, width, height, depth, angle=0, axis=Vector.Unit_Y, center=Vector(0, 0) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addQuad | UM.Mesh.MeshBuilder.MeshBuilder | |
| addVertex | UM.Mesh.MeshBuilder.MeshBuilder | |
| addVertexWithNormal(self, x, y, z, nx, ny, nz) | UM.Mesh.MeshBuilder.MeshBuilder | |
| addVertices(self, vertices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| build(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| calculateNormals | UM.Mesh.MeshBuilder.MeshBuilder | |
| getCenterPosition(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getColors(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getFaceCount(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getFileName(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getIndices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getNormals(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getType(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getUVCoordinates(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getVertex(self, index) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getVertexCount(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| getVertices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| hasColors(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| hasIndices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| hasNormals(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
| hasUVCoordinates(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| removeVertex(self, index) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| reserveFaceAndVertexCount(self, num_faces, num_vertices) | UM.Mesh.MeshBuilder.MeshBuilder | |
| reserveFaceCount | UM.Mesh.MeshBuilder.MeshBuilder | |
| reserveVertexCount(self, num_vertices) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setCenterPosition (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setColors(self, colors) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setFileName (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setIndices(self, indices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setType(self, mesh_type) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setVertexColor(self, index, color) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setVertexUVCoordinates(self, index, u, v) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
| setVertices(self, vertices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |