|
Uranium
Application Framework
|
A render pass subclass that renders everything with the default parameters. More...
Public Member Functions | |
| def | __init__ |
| def | render (self) |
Public Member Functions inherited from UM.View.RenderPass.RenderPass | |
| def | __init__ |
| def | getName (self) |
| Get the name of this RenderPass. More... | |
| def | getSize (self) |
| def | getPriority (self) |
| Get the priority of this RenderPass. More... | |
| def | setSize |
| Set the size of this render pass. More... | |
| def | bind (self) |
| Bind the render pass so it can be rendered to. More... | |
| def | release (self) |
| Release the render pass. More... | |
| def | render (self) |
| Render the contents of this render pass. More... | |
| def | getTextureId (self) |
| Get the texture ID of this render pass so it can be reused by other passes. More... | |
| def | getOutput (self) |
| Get the pixel data produced by this render pass. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from UM.View.RenderPass.RenderPass | |
| int | MaximumPriority = 999 |
| The maximum priority of a render pass. More... | |
A render pass subclass that renders everything with the default parameters.
This class provides the basic rendering of the objects in the scene.