Open CASCADE Technology  7.7.2
Data Structures | Typedefs
Graphic3d_Camera.hxx File Reference
#include <Aspect_Eye.hxx>
#include <Aspect_FrustumLRBT.hxx>
#include <Graphic3d_CameraTile.hxx>
#include <Graphic3d_Mat4d.hxx>
#include <Graphic3d_Mat4.hxx>
#include <Graphic3d_Vec3.hxx>
#include <Graphic3d_WorldViewProjState.hxx>
#include <NCollection_Lerp.hxx>
#include <NCollection_Array1.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Macro.hxx>
#include <Standard_TypeDef.hxx>
#include <Bnd_Box.hxx>

Data Structures

class  Graphic3d_Camera
 Forward declaration. More...
 

Typedefs

typedef NCollection_Lerp< Handle< Graphic3d_Camera > > Graphic3d_CameraLerp
 Linear interpolation tool for camera orientation and position. This tool interpolates camera parameters scale, eye, center, rotation (up and direction vectors) independently. More...
 

Typedef Documentation

Linear interpolation tool for camera orientation and position. This tool interpolates camera parameters scale, eye, center, rotation (up and direction vectors) independently.

See also
Graphic3d_Camera::Interpolate()